ชื่อเกม : Egg
รูปแบบเกม : smooth & step
code รันได้บน Program Processing
การออกแบบฟังก์ชัน : http://com5630264.blogspot.com/2013/08/game-egg.html
Global Variable ที่ใช้ในโปรแกรม : http://com5630264.blogspot.com/2013/09/global-variable.html
เกม : (STEP) http://com5630264.blogspot.com/2013/09/game-egg_15.html
: (SMOOTH) http://com5630264.blogspot.com/2013/09/game-egg-smooth.html
วันอาทิตย์ที่ 22 กันยายน พ.ศ. 2556
Global Variable ที่ใช้ในโปรแกรม
Smooth
float a = 250;
float b = 250;
float posX = a;
float posY = b;
float[] x1=new float[100];
float[] x2=new float[100];
float[] y1=new float[100];
float[] y2=new float[100];
int i=1;
int sum=0;
int miss1=0;
int miss2=0;
int take=0;
Step
int xSS=0;
float[] x1=new float[100];
float[] x2=new float[100];
float[] y1=new float[100];
float[] y2=new float[100];
int i=1;
int sum=0;
int miss1=0;
int miss2=0;
int count=0;
int take=0;
float a = 250;
float b = 250;
float posX = a;
float posY = b;
float[] x1=new float[100];
float[] x2=new float[100];
float[] y1=new float[100];
float[] y2=new float[100];
int i=1;
int sum=0;
int miss1=0;
int miss2=0;
int take=0;
Step
int xSS=0;
float[] x1=new float[100];
float[] x2=new float[100];
float[] y1=new float[100];
float[] y2=new float[100];
int i=1;
int sum=0;
int miss1=0;
int miss2=0;
int count=0;
int take=0;
Game Egg (Step)
| void setup() { | |
| size(500, 500); | |
| background(255); | |
| textSize(30); | |
| fill(0); | |
| text("Click to play", 160, 250); | |
| } | |
| int xSS=0; | |
| float[] x1=new float[100];//egg left | |
| float[] x2=new float[100]; | |
| float[] y1=new float[100];//egg left | |
| float[] y2=new float[100]; | |
| int i=1; | |
| int sum=0; | |
| int miss1=0; | |
| int miss2=0; | |
| int count=0; | |
| int take=0; | |
| void draw () { | |
| if (take==0) { | |
| if (mousePressed && mouseButton==LEFT) { | |
| take=1; | |
| i=1; | |
| sum=0; | |
| miss1=0; | |
| miss2=0; | |
| count=0; | |
| SetEgg(); | |
| xSS=0; | |
| } | |
| } | |
| if (take==1) { | |
| BG(); | |
| frameRate(90); | |
| strokeWeight (3); | |
| fill(255); | |
| drawBody(); | |
| fill(255, 228, 196); | |
| i=0; | |
| while (i<x1.length) { | |
| if (x1[i]<=160) { | |
| if (count%30==0) { | |
| x1[i]=x1[i]+25; | |
| } | |
| } | |
| if (x2[i]>340) { | |
| if (count%30==0) { | |
| x2[i]=x2[i]-25; | |
| } | |
| } | |
| if (x1[i]>=90) { | |
| if (count%30==0) { | |
| y1[i]=y1[i]+13; | |
| } | |
| } | |
| if (x2[i]<=400) { | |
| if (count%30==0) { | |
| y2[i]=y2[i]+13; | |
| } | |
| } | |
| ellipse(x1[i], y1[i], 20, 25); | |
| ellipse(x2[i], y2[i], 20, 25); | |
| ///////chack get point | |
| if (y1[i]>=225&&y1[i]<=240) { | |
| if (xSS==1) { | |
| sum++; | |
| x1[i]=1000; | |
| y1[i]=1000;///Delete egg | |
| } | |
| } | |
| if (y2[i]>=225&&y2[i]<=240) { | |
| if (xSS==2) { | |
| sum++; | |
| x2[i]=1000; | |
| y2[i]=1000;///Delete egg | |
| } | |
| } | |
| if (y1[i]>=329&&y1[i]<=342) { | |
| if (xSS==3) { | |
| sum++; | |
| x1[i]=1000; | |
| y1[i]=1000;///Delete egg | |
| } | |
| } | |
| if (y2[i]>=329&&y2[i]<=342) { | |
| if (xSS==4) { | |
| sum++; | |
| x2[i]=1000; | |
| y2[i]=1000;///Delete egg | |
| } | |
| } | |
| /////check miss point | |
| if (y1[i]>=252&&y1[i]<=276) { | |
| miss1++; | |
| y1[i]=600; | |
| } | |
| if (y2[i]>=252&&y2[i]<=276) { | |
| miss2++; | |
| y2[i]=600; | |
| } | |
| if (y1[i]>=351&&y1[i]<=373) { | |
| miss1++; | |
| y1[i]=600; | |
| } | |
| if (y2[i]>=351&&y2[i]<=373) { | |
| miss2++; | |
| y2[i]=600; | |
| } | |
| if (miss1==1) { | |
| breakEgg(160); | |
| } | |
| if (miss2==1) { | |
| breakEgg(340); | |
| } | |
| if (miss1==2) { | |
| breakEgg(160); | |
| } | |
| if (miss2==2) { | |
| breakEgg(340); | |
| } | |
| if (miss1==3) { | |
| breakEgg(160); | |
| } | |
| if (miss2==3) { | |
| breakEgg(340); | |
| } | |
| fill(255, 228, 196); | |
| text("Score"+" "+sum, 50, 50); | |
| text("Miss", 200, 50); | |
| i++; | |
| if ((miss1+miss2)>=3) { | |
| textSize(50); | |
| fill(255, 0, 0); | |
| text("Game over", 120, 150); | |
| fill(255); | |
| textSize(30); | |
| take=0; | |
| } | |
| } | |
| if (keyPressed) { | |
| if (key == 'q' || key == 'Q') { | |
| xSS=1; | |
| } | |
| if (key == 'e' || key == 'E') { | |
| xSS=2; | |
| } | |
| if (key == 'z' || key == 'Z') { | |
| xSS=3; | |
| } | |
| if (key == 'c' || key == 'C') { | |
| xSS=4; | |
| } | |
| } | |
| switch(xSS) { | |
| case 1: | |
| fill(255); | |
| drawArms (-35, 53, 67, -85, 22, 18, 20); | |
| break; | |
| case 2: | |
| fill(255); | |
| drawArms (+35, 53, 67, 85, 22, 18, 20); | |
| break; | |
| case 3: | |
| fill(255); | |
| drawArms (-35, 73, 87, -85, 122, 118, 120); | |
| break; | |
| case 4: | |
| fill(255); | |
| drawArms (35, 73, 87, 85, 122, 118, 120); | |
| break; | |
| default : | |
| fill(255); | |
| break; | |
| } | |
| count++; | |
| drawChicken(); | |
| if (miss1+miss2>0) { | |
| int m1=0; | |
| int k=0; | |
| while (k<miss1+miss2) { | |
| fill(255, 228, 196); | |
| arc(290+m1, 38, 25, 30, 0, PI); | |
| fill(0); | |
| triangle(290+m1, 38, 278+m1, 38, 284+m1, 45); | |
| triangle(290+m1, 38, 302+m1, 38, 296+m1, 45); | |
| k++; | |
| m1=m1+30; | |
| } | |
| } | |
| } | |
| } | |
| void BG() | |
| { | |
| background(0); | |
| drawTree(); | |
| drawChute(); | |
| drawBush(); | |
| } | |
| void drawChute() { | |
| stroke(255); | |
| fill(255, 0, 0); | |
| //left | |
| quad(85, 200, 85, 215, 150, 260, 150, 245); | |
| quad(85, 310, 85, 325, 150, 370, 150, 355); | |
| //right | |
| quad(415, 200, 415, 215, 350, 260, 350, 245); | |
| quad(415, 310, 415, 325, 350, 370, 350, 355); | |
| fill(0, 255, 255); | |
| //right | |
| rect(415, 200, 85, 15); | |
| rect(415, 310, 85, 15); | |
| //left | |
| rect(0, 200, 85, 15); | |
| rect(0, 310, 85, 15); | |
| rect(0, 330, 20, 50); | |
| rect(25, 330, 20, 50); | |
| rect(50, 330, 20, 50); | |
| rect(480, 330, 20, 50); | |
| rect(455, 330, 20, 50); | |
| rect(430, 330, 20, 50); | |
| } | |
| void drawTree() { | |
| noStroke(); | |
| fill(139, 69, 19); | |
| rect(475, 50, 30, 55); | |
| fill(124, 252, 0); | |
| rect(420, 0, 80, 45); | |
| ellipse(410, 5, 40, 30); | |
| ellipse(420, 25, 30, 30); | |
| ellipse(435, 40, 30, 30); | |
| ellipse(460, 45, 30, 30); | |
| ellipse(490, 45, 30, 30); | |
| } | |
| void drawBush() { | |
| noStroke(); | |
| fill(124, 252, 0); | |
| ellipse(0, 380, 30, 50); | |
| ellipse(25, 380, 30, 50); | |
| ellipse(50, 380, 50, 40); | |
| ellipse(80, 380, 30, 30); | |
| ellipse(500, 380, 30, 50); | |
| ellipse(475, 380, 30, 50); | |
| ellipse(450, 380, 50, 40); | |
| ellipse(420, 380, 30, 30); | |
| } | |
| void drawChicken() { | |
| fill(255, 0, 0); | |
| //cockscomb | |
| ellipse(431, 140, 15, 15); | |
| ellipse(445, 140, 15, 15); | |
| ellipse(455, 144, 15, 15); | |
| ellipse(431, 250, 15, 15); | |
| ellipse(445, 250, 15, 15); | |
| ellipse(455, 254, 15, 15); | |
| ellipse(70, 140, 15, 15); | |
| ellipse(56, 140, 15, 15); | |
| ellipse(46, 144, 15, 15); | |
| ellipse(70, 250, 15, 15); | |
| ellipse(56, 250, 15, 15); | |
| ellipse(46, 254, 15, 15); | |
| stroke(255); | |
| //Chicken's mouth | |
| triangle(415, 160, 425, 140, 450, 160); | |
| triangle(415, 270, 425, 250, 450, 270); | |
| triangle(50, 160, 75, 140, 84, 160); | |
| triangle(50, 270, 75, 250, 84, 270); | |
| fill(255, 255, 0); | |
| rect(425, 140, 30, 25); | |
| rect(425, 165, 65, 35); | |
| rect(425, 250, 30, 25); | |
| rect(425, 275, 65, 35); | |
| rect(45, 140, 30, 25); | |
| rect(10, 165, 65, 35); | |
| rect(45, 250, 30, 25); | |
| rect(10, 275, 65, 35); | |
| noStroke(); | |
| //Chicken's eye | |
| fill(255); | |
| ellipse(433, 150, 12, 12);//1 | |
| ellipse(433, 260, 12, 12);//2 | |
| ellipse(67, 150, 12, 12);//3 | |
| ellipse(67, 260, 12, 12);//4 | |
| fill(0); | |
| ellipse(430, 152, 5, 5);//1 | |
| ellipse(430, 262, 5, 5);//2 | |
| ellipse(70, 152, 5, 5);//3 | |
| ellipse(70, 262, 5, 5);//4 | |
| fill(255, 0, 0); | |
| ellipse(490, 167, 26, 26); | |
| ellipse(494, 182, 17, 17); | |
| ellipse(496, 194, 14, 14); | |
| ellipse(490, 278, 26, 26); | |
| ellipse(494, 293, 17, 17); | |
| ellipse(496, 304, 14, 14); | |
| ellipse(10, 167, 26, 26); | |
| ellipse(6, 182, 17, 17); | |
| ellipse(4, 194, 14, 14); | |
| ellipse(10, 278, 26, 26); | |
| ellipse(6, 293, 17, 17); | |
| ellipse(4, 304, 14, 14); | |
| } | |
| void drawArms (int p, int k, int j, int l, int u, int y, int h) { | |
| fill (0, 0, 255); | |
| quad((width/2)+p, (height/2)+k, (width/2)+p, (height/2)+j, (width/2)+l, (height/2)+u, (width/2)+l, (height/2)+y); | |
| ellipse ((width/2)+l, (height/2)+h, 15, 10); | |
| } | |
| void drawBody() { | |
| noStroke (); | |
| fill (0, 0, 255); | |
| triangle((width/2)-20, (height/2)-10, (width/2)-30, (height/2)-40, (width/2), (height/2)-20); //ears | |
| triangle((width/2)+20, (height/2)-10, (width/2)+30, (height/2)-40, (width/2), (height/2)-20); | |
| fill (255); | |
| triangle((width/2)-20, (height/2)-10, (width/2)-30, (height/2)-40, (width/2)-15, (height/2)-20); //in ears | |
| triangle((width/2)+20, (height/2)-10, (width/2)+30, (height/2)-40, (width/2)+15, (height/2)-20); | |
| fill (0, 0, 255); | |
| ellipse ((width/2)-10, (height/2)+130, 10, 70); //legs | |
| ellipse ((width/2)+10, (height/2)+130, 10, 70); | |
| rect ((width/2)+20, (height/2)+100, 15, 10, 10);//tail | |
| ellipse (width/2, (height/2)+70, 70, 100); //body | |
| fill (102, 204, 255); | |
| ellipse (width/2, (height/2)+70, 40, 70); //in body | |
| ellipse ((width/2)-10, height-85, 20, 10); //feet | |
| ellipse ((width/2)+10, height-85, 20, 10); | |
| fill (0, 0, 255); | |
| ellipse (width/2, (height/2), 60, 60); //haed | |
| noStroke (); | |
| fill (255); | |
| ellipse ((width/2)-10, (height/2)-15, 15, 20);//eyes | |
| ellipse ((width/2)+10, (height/2)-15, 15, 20); | |
| fill (0); | |
| ellipse ((width/2)-10, (height/2)-13, 10, 15);//in eyes | |
| ellipse ((width/2)+10, (height/2)-13, 10, 15); | |
| fill (204, 255, 255); | |
| arc((width/2), (height/2)+20, 40, 40, PI, 2*PI);//mouth | |
| arc((width/2), (height/2)+20, 40, 20, 0, PI);//mouth | |
| fill (153); | |
| ellipse (width/2, (height/2)+10, 25, 25); //nose | |
| stroke (102); | |
| strokeWeight (1.8); | |
| line (width/2, (height/2)-5, width/2, (height/2)+4); | |
| curve((width/2)-3, (height/2)-20, width/2, (height/2)+4, (width/2)-9, (height/2)+12, (width/2)-6, (height/2)-10); | |
| curve((width/2)+3, (height/2)-20, width/2, (height/2)+4, (width/2)+9, (height/2)+12, (width/2)+6, (height/2)-10); | |
| noStroke(); | |
| fill (0); | |
| ellipse (width/2, (height/2), 15, 10); | |
| stroke (0, 0, 255); | |
| strokeWeight (3); | |
| curve((width/2)-25, (height/2)+20, (width/2)-20, (height/2), (width/2)-40, (height/2)+5, (width/2)-35, (height/2)+10);//Mustache | |
| curve((width/2)+25, (height/2)+20, (width/2)+20, (height/2), (width/2)+40, (height/2)+5, (width/2)+35, (height/2)+10); | |
| curve((width/2)-25, (height/2)+30, (width/2)-20, (height/2)+10, (width/2)-40, (height/2)+15, (width/2)-35, (height/2)+20); | |
| curve((width/2)+25, (height/2)+30, (width/2)+20, (height/2)+10, (width/2)+40, (height/2)+15, (width/2)+35, (height/2)+20); | |
| noStroke(); | |
| strokeWeight (0); | |
| } | |
| void SetEgg() { | |
| x1[0]=random(-200, -150); | |
| x2[0]=0-x1[0]+random(100, 200)+500; | |
| y1[0]=185; | |
| y2[0]=290; | |
| while (i<x1.length) { | |
| x1[i]=0-(x2[i-1]-500+random(0, 100)); | |
| x2[i]=0-x1[i]+random(50, 200)+500; | |
| if (i%2==0) { | |
| y1[i]=185; | |
| y2[i]=185; | |
| } | |
| else { | |
| y1[i]=295; | |
| y2[i]=295; | |
| } | |
| i=i+1; | |
| } | |
| } | |
| void breakEgg(int x) | |
| { | |
| fill(255, 204, 153); | |
| stroke(1); | |
| arc(x, 450, 20, 15, PI/2, TWO_PI-PI/2); | |
| arc(x+10, 450, 20, 15, TWO_PI-PI/2, TWO_PI+PI/2); | |
| fill(255, 100, 0); | |
| ellipse(x+5, 455, 10, 10); | |
| fill(0); | |
| noStroke(); | |
| //left | |
| triangle(x, 450, x, 442, x-5, 446); | |
| triangle(x, 450, x, 458, x-5, 454); | |
| //right | |
| triangle(x+10, 450, x+10, 442, x+15, 446); | |
| triangle(x+10, 450, x+10, 458, x+15, 454); | |
| } | |
function ที่แต่ละคนรับผิดชอบ
นายชนานันน์ พงศ์กีรติกานต์ (56-010126-3004-3)
SetEgg()
breakEgg(int x)
นางสาวสาริศา ปิ่นทอง (56-010126-3026-4)
drawTree()
drawChute()
drawBush()
drawChicken()
นางสาวอัญธิกา หนองบัว (56-010126-3028-1)
drawBody()
drawArms()
SetEgg()
breakEgg(int x)
นางสาวสาริศา ปิ่นทอง (56-010126-3026-4)
drawTree()
drawChute()
drawBush()
drawChicken()
นางสาวอัญธิกา หนองบัว (56-010126-3028-1)
drawBody()
drawArms()
Abstract Class
void setup(){
size(140, 30);
background (255, 0, 102);
Shape s= new Square("Shape a",4.5d);
text((s.ToString()), 10, 15);
}
abstract class Shape{
String Name;
abstract double Perimeter();
String GetName(){
return Name;
}
String ToString(){
return GetName() + " Square = " + Perimeter();
}
}
class Square extends Shape{
double h;
Square(String n,double h){
Name = n;
h = h;
}
double Perimeter(){
return 4*h;
}
}
Interface
void setup() {
size (150, 50);
background (255, 0, 0);
Moto Nokia = new Moto(false, false);
Nokia.Calling();
Nokia.Callend();
}
interface Phone {
void Calling();
void Callend();
}
class Moto implements Phone {
boolean x, y;
Moto(boolean aa, boolean ee) {
this.x = aa;
this.y = ee;
}
void Calling() {
fill(255, 255, 0);
text(("Nokia Calling= "+x), 20, 20);
}
void Callend() {
fill(255, 255, 0);
text(("Nokia Callend= "+y), 20, 35);
}
}
UFO Sub_Class
class diagram
Name: UFO
Attribute: x:int
y:int
r:int
Method: UFO(e:int,f:int,t:int)
display()
click()
int count=0;
int r =0;
void setup () {
size(400, 400);
}
Draw a = new Draw (50, 50, 0);
void draw() {
background(0, 0, 255);
a.display();
}
class Draw {
int x;
int y;
int r;
Draw(int e, int f, int t) {
this.x=e;
this.y=f;
this.r=t;
}
void display() {
if (r<120) {
if (count==0) {
x=x+5;
}
if (x==250) {
count=1;
}
if (count==1) {
y=y+5;
}
if (y==250) {
count=2;
}
if (count==2) {
x=x-5;
}
if (x==50) {
count=3;
}
if (count==3) {
y=y-5;
}
if (y==50) {
count=0;
r=r+1;
}
noStroke();
fill(0, 255, 0);
ellipse(x, y, 100, 130);
fill(255, 255, 0);
ellipse(x, y+4, 150, 90);
}
}
}
Class UFO
void setup() {
size(500, 500);
}
float n = 0;
float x = 0;
float y = 0;
class Fly {
float a;
float b;
Fly(float x, float y) {
this.a = x;
this.b = y;
}
void display(float x, float y) {
noStroke();
fill(255);
ellipse(170+cos(x)*100, 200+sin(y)*150, 90, 130);
fill(0);
ellipse(170+cos(x)*100, 200+sin(y)*150, 150, 90);
fill(255);
}
}
boolean move=false;
void mouseClicked() {
if (move==false) {
move = true;
stop();
}
}
void draw() {
background(102, 0, 153);
Fly f = new Fly(0, 0);
f.display(x, y);
x = x + 0.01;
y = y + 0.01;
}
Maxtric Calculation
void setup() {
size (50, 150);
background (255, 255, 0);
int z = 10;
int[][] M = {
{
1, 2, 3
}
, {
4, 5, 6
}
, {
0, 7, 8
}
};
int[][] m = {
{
9, 8, 0
}
, {
2, 1, 3
}
, {
7, 5, 7
}
};
int[][] Ans = new int[3][3];
int i, j;
for (i=0;i<M.length;i++) {
for (j=0;j<M[i].length;j++) {
Ans[i][j] = M[i][j]+m[i][j];
fill (0);
text((Ans[i][j]), 20, 10+z);
z=z+15;
}
}
}
OX-Table
void setup () {
size (500, 500);
}
void draw () {
drawt();
drawOX();
}
void drawt() {
stroke (0, 255, 0);
fill(255, 0, 102);
int i = 0;
int [][] a = {
{
0, width/3, (width/3)*2, (width/3)*2, 0
}
, {
0, height/3, (height/3)*2, 0, (width/3)*2
}
};
rect(0, 0, width, height);
strokeWeight (7);
while (i<a[0].length) {
rect(a[0][i], a[1][i], width/3, height/3);
i=i+1;
}
}
void drawOX() {
stroke (255);
strokeWeight(10);
int Y=(width/3);
int y=(width/3)/2;
int x=(width/3)*2;
int i=0;
int I=0;
int n=3;
int N=2;
while (i<n) {
ellipse((width/3)/2, y, 100, 100);
y = y+(height/3);
i=i+1;
}
line (370, 470, 470, 370);
line (470, 470, 370, 370);
line (200, 300, 300, 200);
line (300, 300, 200, 200);
}
Chess
int t[ ][ ] = {
{
0, 1, 2, 3, 4, 5, 6, 7
}
,
{
0, 1, 2, 3, 4, 5, 6, 7
}
};
int c[ ][ ]= {
{
2, 3, 4, 5, 6, 4, 3, 2
}
,
{
1, 1, 1, 1, 1, 1, 1, 1
}
,
{
0, 0, 0, 0, 0, 0, 0, 0
}
,
{
0, 0, 0, 0, 0, 0, 0, 0
}
,
{
0, 0, 0, 0, 0, 0, 0, 0
}
,
{
0, 0, 0, 0, 0, 0, 0, 0
}
,
{
1, 1, 1, 1, 1, 1, 1, 1
}
,
{
2, 3, 4, 5, 6, 4, 3, 2
}
};
void setup() {
size(500, 500);
for (int a=0 ; a<t[0].length ; a=a+1) {
for (int b=0 ; b<t[1].length ; b++) {
chanal(t[0][a]*(width/t[0].length), t[1][b]*(height/t[1].length));
if ( a%2==0 && b%2==0 ) {
chanal2(t[0][a]*(width/t[0].length), t[1][b]*(height/t[1].length));
}
if ( a%2==1 && b%2==1 ) {
chanal2(t[0][a]*(width/t[0].length), t[1][b]*(height/t[1].length));
}
}
}
side();
}
void chanal(int x, int y) {
strokeWeight(3);
fill(255, 0, 0);
noStroke();
rect(x, y, width/t[0].length, height/t[1].length);
noFill();
}
void chanal2(int x, int y) {
strokeWeight(3);
fill(0);
rect(x, y, width/t[0].length, height/t[1].length);
noFill();
strokeWeight (3);
stroke(153, 51, 0);
}
void side() {
for (int i=0 ; i<c.length ; i++) {
for (int j=0 ; j<c.length ; j++) {
if (c[j][i]==1) {
Prawn (((width/c[j].length)/2)+(i*(width/c[j].length)), ((height/c.length)/2)+(j*(height/c.length)));
}
if (c[j][i]==2) {
Rook (((width/c[j].length)/2)+(i*(width/c[j].length)), ((height/c.length)/2)+(j*(height/c.length)));
}
if (c[j][i]==3) {
Knight (((width/c[j].length)/2)+(i*(width/c[j].length)), ((height/c.length)/2)+(j*(height/c.length)));
}
if (c[j][i]==4) {
Bishop (((width/c[j].length)/2)+(i*(width/c[j].length)), ((height/c.length)/2)+(j*(height/c.length)));
}
if (c[j][i]==5) {
King (((width/c[j].length)/2)+(i*(width/c[j].length)), ((height/c.length)/2)+(j*(height/c.length)));
}
if (c[j][i]==6) {
Queen (((width/c[j].length)/2)+(i*(width/c[j].length)), ((height/c.length)/2)+(j*(height/c.length)));
}
}
}
}
void Rook(int x, int y) {
fill(0, 0, 255);
ellipse(x, y, (width/c.length)/1.2, (height/c.length)/1.2);
fill(255);
text("Rook", x-(width/c.length)/4, y);
}
void Knight(int x, int y) {
fill(0, 0, 255);
ellipse(x, y, (width/c.length)/1.2, (height/c.length)/1.2);
fill(255);
text("Knight", x-(width/c.length)/3, y+4);
}
void Bishop(int x, int y) {
fill(0, 0, 255);
ellipse(x, y, (width/c.length)/1.2, (height/c.length)/1.2);
fill(255);
text("Bishop", x-(width/c.length)/3, y+4);
}
void Queen(int x, int y) {
fill(0, 0, 255);
ellipse(x, y, (width/c.length)/1.2, (height/c.length)/1.2);
fill(255);
text("Queen", x-(width/c.length)/3, y+4);
}
void King(int x, int y) {
fill(0, 0, 255);
ellipse(x, y, (width/c.length)/1.2, (height/c.length)/1.2);
fill(255);
text("King", x-(width/c.length)/4, y+4);
}
void Prawn(int x, int y) {
fill(255, 255, 0);
ellipse(x, y, (width/c.length)/1.2, (height/c.length)/1.2);
fill(0);
text("Prawn", x-(width/c.length)/3, y+4);
}
สมัครสมาชิก:
ความคิดเห็น (Atom)